{
  "event.apocalypse.sleep_penalty": "魔物已按捺不住怒火",
  "event.apocalypse.full_moon": "死亡在空气中游荡，厄月高悬",
  "event.apocalypse.thunderstorm": "天昏地暗，风暴将至",
  "event.apocalypse.acid_rain": "空气中弥漫着硫磺的恶臭，死亡从天而降",
  "event.apocalypse.call_of_the_shadows.first_warn": "黑暗中有什么东西苏醒了",
  "event.apocalypse.call_of_the_shadows.second_warn": "你感到有东西在身后屏息凝视",
  "event.apocalypse.call_of_the_shadows.creature_summoned": "一只魔物从阴影中现身",

  "title.bed.apocalypse.full_moon": "血月当空，汝不可歇",

  "death.attack.apocalypse.acidRain": "%1$s 在酸雨中被腐蚀殆尽",
  "death.attack.apocalypse.acidRain.player": "%1$s 为躲避%2$s，葬身酸雨中",
  "death.attack.apocalypse.lightIntolerance": "%1$s 因畏光而消亡",
  "death.attack.apocalypse.lightIntolerance.player": "%1$s 为逃离%2$s，被圣光湮灭",

  "block.apocalypse.lunar_phase_sensor": "月相传感器",
  "block.apocalypse.midnight_steel_block": "子夜钢块",
  "block.apocalypse.dynamic_trap": "动态陷阱",
  "block.apocalypse.dead_grass": "枯草丛",
  "block.apocalypse.dead_plant": "枯植株",
  "block.apocalypse.wet_torch": "潮湿火把",
  "block.apocalypse.wet_wall_torch": "潮湿壁火",

  "item.apocalypse.fragmented_soul": "残魂碎片",
  "item.apocalypse.midnight_steel_ingot": "子夜钢锭",
  "item.apocalypse.fatherly_toast": "父味吐司",
  "item.apocalypse.bucket_helm": "铁桶头盔",
  "item.apocalypse.midnight_steel_helmet": "子夜钢头盔",
  "item.apocalypse.midnight_steel_chestplate": "子夜钢胸甲",
  "item.apocalypse.midnight_steel_leggings": "子夜钢护腿",
  "item.apocalypse.midnight_steel_boots": "子夜钢靴子",
  "item.apocalypse.lunar_clock": "月相钟",
  "item.apocalypse.apocalypse_compendium": "天启秘典【制作中】",
  "item.apocalypse.ghost_spawn_egg": "幽灵刷怪蛋",
  "item.apocalypse.destroyer_spawn_egg": "湮灭者刷怪蛋",
  "item.apocalypse.seeker_spawn_egg": "追猎者刷怪蛋",
  "item.apocalypse.grump_spawn_egg": "暴躁怪刷怪蛋",
  "item.apocalypse.breecher_spawn_egg": "破城者刷怪蛋",
  "item.apocalypse.fearwolf_spawn_egg": "惧狼刷怪蛋",
  "item.apocalypse.shadefiend_spawn_egg": "影魔刷怪蛋",

  "entity.apocalypse.breecher": "破城者",
  "entity.apocalypse.grump": "暴躁怪",
  "entity.apocalypse.seeker": "追猎者",
  "entity.apocalypse.ghost": "幽灵",
  "entity.apocalypse.destroyer": "湮灭者",
  "entity.apocalypse.seeker_fireball": "追猎者火球",
  "entity.apocalypse.destroyer_fireball": "湮灭者火球",
  "entity.apocalypse.monster_fish_hook": "魔物鱼钩",
  "entity.apocalypse.fearwolf": "惧狼",
  "entity.apocalypse.shadefiend": "影魔",

  "container.apocalypse.dynamic_trap": "动态陷阱",

  "sound_event.apocalypse.subtitle.lunar_armor.react": "子夜钢盔甲产生共鸣",
  "sound_event.apocalypse.subtitle.lunar_armor.equip": "子夜钢盔甲碰撞作响",
  "sound_event.apocalypse.subtitle.dynamic_trap.activate": "动态陷阱已激活",
  "sound_event.apocalypse.subtitle.monster_fish_hook.retrieve": "暴躁怪鱼钩被收回",
  "sound_event.apocalypse.subtitle.destroyer_fireball.deflect": "湮灭者火球滋滋熄灭",
  "sound_event.apocalypse.subtitle.seeker_fireball.ignite": "追猎者火球被引燃",
  "sound_event.apocalypse.subtitle.destroyer.warn": "湮灭者即将发射",
  "sound_event.apocalypse.subtitle.destroyer.shoot": "湮灭者发起轰击",
  "sound_event.apocalypse.subtitle.destroyer.hurt": "湮灭者发出惨叫",
  "sound_event.apocalypse.subtitle.destroyer.death": "湮灭者轰然倒地",
  "sound_event.apocalypse.subtitle.seeker.warn": "追猎者即将发射",
  "sound_event.apocalypse.subtitle.seeker.shoot": "追猎者发起轰击",
  "sound_event.apocalypse.subtitle.seeker.alert_mobs": "追猎者发出警报",
  "sound_event.apocalypse.subtitle.seeker.hurt": "追猎者发出惨叫",
  "sound_event.apocalypse.subtitle.seeker.death": "追猎者倒地身亡",
  "sound_event.apocalypse.subtitle.breecher.hurt": "破城者发出痛嚎",
  "sound_event.apocalypse.subtitle.breecher.death": "破城者轰然殒命",
  "sound_event.apocalypse.subtitle.ghost.idle": "幽灵发出低沉的喘息",
  "sound_event.apocalypse.subtitle.ghost.hurt": "幽灵发出凄厉的哀嚎",
  "sound_event.apocalypse.subtitle.ghost.death": "幽灵被彻底击溃",
  "sound_event.apocalypse.subtitle.ghost_freeze": "幽灵被冻结",
  "sound_event.apocalypse.subtitle.grump.hurt": "暴躁怪发出怒吼",
  "sound_event.apocalypse.subtitle.grump.death": "暴躁怪气绝身亡",
  "sound_event.apocalypse.subtitle.grump.rage": "暴躁怪陷入狂怒",
  "sound_event.apocalypse.subtitle.grump.eat": "暴躁怪大肆啃食",
  "sound_event.apocalypse.subtitle.grump.launch_hook": "暴躁怪射出鱼钩",
  "sound_event.apocalypse.subtitle.grump.equip_saddle": "鞍具装配完成",
  "sound_event.apocalypse.subtitle.fearwolf.step": "沉重的脚步声",
  "sound_event.apocalypse.subtitle.fearwolf.idle": "惧狼发出低沉的咆哮",
  "sound_event.apocalypse.subtitle.fearwolf.hurt": "惧狼发出痛苦的哀嚎",
  "sound_event.apocalypse.subtitle.fearwolf.death": "惧狼倒地而亡",
  "sound_event.apocalypse.subtitle.shadefiend.flap": "影魔振翅作响",
  "sound_event.apocalypse.subtitle.shadefiend.bite": "影魔发起撕咬",
  "sound_event.apocalypse.subtitle.shadefiend.idle": "影魔发出刺耳的尖啸",
  "sound_event.apocalypse.subtitle.shadefiend.hurt": "影魔发出凄厉的惨叫",
  "sound_event.apocalypse.subtitle.shadefiend.death": "影魔彻底消散",

  "apocalypse.trap_type.apocalypse.equipment_break.name": "碎甲陷阱",
  "apocalypse.trap_type.apocalypse.ghost_freeze.name": "封灵陷阱",
  "apocalypse.trap_type.apocalypse.equipment_break.description": "会击碎附近所有生物的盔甲",
  "apocalypse.trap_type.apocalypse.ghost_freeze.description": "可短暂禁锢附近的幽灵，使其失去防御能力",

  "apocalypse.item_desc.fatherly_toast": "唔姆，喷香的吐司！",
  "apocalypse.item.desc.fatherly_toast.level": "吐司等级：%s",
  "apocalypse.item_desc.bucket_helm": "为你抵御雨水的侵袭",
  "apocalypse.item_desc.lunar_armor": "与月相通，应月而动",

  "apocalypse.command.argument.difficulty.invalid_value": "难度值不可小于0，且不得超过配置的难度上限",
  "apocalypse.command.difficulty.set_message.single": "将%s的难度值设置为%s",
  "apocalypse.command.difficulty.set_message.multiple": "为%s名玩家将难度值设置为%s",
  "apocalypse.command.argument.max_difficulty.invalid_value": "最大难度值不可小于-1，且不得超过100000。-1代表无上限",
  "apocalypse.command.difficulty.max_message.single": "将%s的最大难度值设置为%s",
  "apocalypse.command.difficulty.max_message.multiple": "为%s名玩家将最大难度值设置为%s",

  "apocalypse.screen.tooltip.create_world_config": "天启模式",
  "apocalypse.screen.title.create_world_config": "天启世界设置",
  "apocalypse.screen.text_field.create_world_config.max_difficulty": "默认最大难度",
  "apocalypse.screen.text_field.create_world_config.grace_period": "默认缓冲期",
  "apocalypse.screen.text_field.desc.create_world_config.max_difficulty": "此世界/服务器的默认最大难度等级。难度值达到该数值后将停止增长",
  "apocalypse.screen.text_field.desc.create_world_config.grace_period": "此世界/服务器的默认缓冲期时长。缓冲期结束后，难度值才会开始增长。数值1.0等价于一个完整的我的世界昼夜间隔（默认设定）",

  "key.apocalypse.toggleDifficulty": "切换难度显示",
  "key.apocalypse.launchGrumpHook": "发射暴躁怪鱼钩",
  "key.apocalypse.grumpDescent": "暴躁怪俯冲",

  "apocalypse.advancements.root.title": "天启降临",
  "apocalypse.advancements.root.description": "缓冲期已过，汝需步步为营！",
  "apocalypse.advancements.toasty.title": "秘藏小食",
  "apocalypse.advancements.toasty.description": "获得一份父味吐司，喷香四溢……暴躁怪喜欢曲奇，或许这个也能投其所好？",
  "apocalypse.advancements.less_grumpy.title": "稍敛狂躁",
  "apocalypse.advancements.less_grumpy.description": "用一块美味的父味吐司驯服一只暴躁怪！",
  "apocalypse.advancements.lunarium.title": "月能合金",
  "apocalypse.advancements.lunarium.description": "用一块铁锭和一枚残魂碎片，锻造出月能合金锭，妙不可言！",

  "apocalypse.hud.difficulty": "难度：%1$s",
  "apocalypse.hud.rate": "增长速率：%1$s",

  "jei.recipe_category.apocalypse.title": "陷阱组装",

  "apocalypse.createWorld.tab.more.title": "天启模式"
}